Marvel Snap season Days of Future Past Season has just ended. The Days of Future Past could be the start of the end for the game. During the season we have received new patches and updated the developer’s Roadmap. News that hit us hard happened in the final days of the season. Namely, the last seasonally released card called Kitty Pryde was temporarily disabled just a day after release.
This issue caused a lot of controversies, and raised a question: can Marvel Snap keep up with the newly introduced Roadmap and can developers make the game function normally all while introducing new cards?
Days of Future Past
Days of Future Past is one of the most interesting Marvel storylines. The season explores Marvel Snap creator’s favorite dystopian timelines. The Days of Future Past investigates the timeline where Sentinels have taken power and eliminated nearly all mutant-kind ruled by the Prime Directive. The season brought new cards and new locations that created more interesting game scenarios.
New Marvel Snap Cards
Besides previously mentioned new cards, the Marvel Snap season also brought new variants of cards designed by the remarkable Jim Lee, Kael Ngu, and Kim Jacinto. New cards include:
- Nimrod
- Master MOLD
- Negasonic Teenage Warhead
- Kitty Pryde
Nimrod
Deploying Nimrod card to the field requires 5 Energy and it has 5 Power. The effect: When Nimrod is destroyed, add a copy to other locations. Locations that are in synergy with Nimrod are Altar of Death, Kyln, Morag, Plunder Castle, Stark Tower, Muir Island, and Warrior Falls.
Master MOLD
You will need 2 Energy to use this card, and it has 2 Power. The on-reveal effect: add 2 Sentinel to your opponent’s hand. Locations that go well with Master MOLD are Luke’s Bar, Mndscape, Olympia, Bar Sinister, Daily Bugle, Sakaar, and Sinister London.
Negasonic Teenage Warhead
Using this card cost 3 Energy and she has 4 Power. The effect: After ANY card is played here, destroy this card and that card. Negasonic Teenage Warhead has no synergistic locations.
Kitty Pryde
This card is the one you want to play firsthand. It cost 1 Energy and has 0 Power. The effect: you can return this card to your hand to gain +2 Power. Kitty Pryde has synergy with the following locations: Bar With No Name, Elysium, Limbo, and Cloning Vats.
New Marvel Snap Locations
Days of Future Past introduced 3 new Locations: Orchis Forge, Krakoa, and Asteroid M. Orchis Forge has the effect when you play a card here it adds a Sentinel to your hand. Krakoa is the tricky one because on turn 5 it takes over and plays both players’ cards for them. This Location created a lot of problems in my strategy and cost me losing a few games. Asteroid M is an interesting location and it moves 3 or 4 Cost cards to it.
Marvel Snap Roadmap Update
The updated roadmap for the game shows new game elements that are almost finished. The Marvel Snap development team explained that they are trying to achieve a smooth experience for players: “We’re cleaning up, polishing art, and squashing bugs.” The development team promises new features coming soon:
- New Competitive Mode – Conquest
- Card Acquisition Improvements
- Token Shop Revamp
- Ranked Mode Improvements
- Infinite Rank Revamp
Besides almost finished features, the Development team announced concepts they are planning to expand and evolve in the future. Some of the new Marvel Snap concepts include the creation of Social Systems in form of Guilds, Collectable Emotes and Card Emojis, Mythic Variants, PC Controller Support, Seasonal Audio, and Test Deck Mode.
Marvel Snap patch details
The latest Marvel Snap Patch released on 21.03.2023. includes activation of more Tokens for players who have not finished Series 3 and added updates to the Shop. The patch has solved some bugs and defined the known issues list. Selected cards have dropped down to a lower series allowing players to get those cards sooner: Zabu, Sauron, Shanna, Dazzler, Shadow King, M’baku, Orka, and Attuma. Developers also did card balance updates:
- Thanos: 6/11 ==> 6/10
- Quinjet: Now reduces costs to a minimum of 1.
- Red Skull: 5/15 – Ongoing: Enemy cards at this location have +2 Power ->5/13 – Ongoing: Enemy cards at this location have +1 Power
- She-Hulk: 6/10 -> 6/9
- Aero: 5/7 – On Reveal: Move all enemy cards played this turn to this location.->5/8 – On Reveal: Move the last enemy card played this turn to this location
- Morbius: Morbius’s Power no longer updates in-hand or in-deck, only at a location
- Knull: Knull’s Power still updates in-hand, but no longer updates in-deck
Kitty Pryde Controversy
At the end of the Marvel Snap Days of Future Past Season, Kitty Pryde’s card was unlocked for the players. The card was a unique part of Series 5 and was very highly ranked soon after its release. As soon as Kitty Pryde was introduced, problems started to appear and the game started to crash, making it unplayable. That is why the Marvel Snap Development team has disabled this card for now. Until the release of this post, the problem remains unresolved.
An update regarding Kitty Pryde pic.twitter.com/FoBIqoezti
— MARVEL SNAP (@MARVELSNAP) March 30, 2023
Following the issue and the card being disabled, players who spent tokens to buy Kitty Pryde felt let down by the Marvel Snap. Since this problem is not yet solved, the fans are asking: can the game mechanics keep up with the introduction of new cards? I certainly hope they can, and I hope that the Kitty Pryde fiasco was just one minor setback in an otherwise successful card game design.