Stellaris Mega Art Installation: Short Guide

Mega Art Installation

Mega Art Installation is a multi-phase Stellaris Megastructure. It was added in MegaCorp DLC but in order to perfect it (final built stage) you will need Ancient Relics DLC as well. When fully upgraded, Mega Art Installation will provide your empire with additional 400 Unity as well as a 20% Amenities output increase. As you can see, this Unity increase, although it is significant, is not game-changing – the same goes for Amenities. There are some ways in which you can utilize this megastructure, so without further ado, let’s see how. 

The Technology Required for Stellaris Mega Art Installation

mega art instalation near a red star
Picture credits: Paradox Interactive, Stellaris

The good thing is that it’s not super-hard to achieve the required tech for this megastructure. Namely, it doesn’t require the infamous Galactic Wonders Ascension Perk. However, it requires Mega-Engineering, a rare tier 5 tech. Go down the Battleship tech tree engineering part (Destroyer-Cruiser-Battleship tech) and build as many Starholds and Citadels as you can to increase your chances of getting Mega-Engineering. Once you get it, you still need to acquire Mega Art Installation tech which is rare, but you can increase your chances by taking various ascension perks related to megastructures, such as Master Builders

Building Phases 

Part of mega art instalation megastructure
Picture credits: Paradox Interactive, Stellaris

As this is a multi-stage megastructure, the building of a complete Stellaris Mega Art Installation will take some time – 45 years in total if you are building it from scratch. Note that you can also restore it if you have a Ruined Mega Art Installation in your Empire. Take a look at the building stages, cost breakdown, and bonus that Mega Art Installation gives: 

  • Phase 1: Mega Art Installation Site (2500 Unity, 5000 Alloys); Effect: None
  • Phase 2: Art Installation Nascency (2500 Unity, 15 000 Alloys); Effect: +100 Unity, 5% Amenities increase
  • Phase 3: Art Installation Maturity (2500 Unity, 15 000 Alloys); Effect: +200 Unity, 10% Amenities increase
  • Phase 4: Mega Art Installation Completed (2500 Unity, 15 000 Alloys); Effect: +300 Unity, 15% Amenities increase
  • Phase 5: (optional) Mega Art Installation Perfected (2500 Unity, 100 Minor Artifacts); Effect: +400 Unity, 20% Amenities increase

To sum it up, the total cost will be 12 500 Unity, 30 000 Alloys, and 100 Minor Artifacts. Note that Phase 5 is only available if you have Ancient Relics DLC. Also, note that Mega Art Installation can’t be built if there are anomalies present in the world upon which you are building it. You can only build one but you can restore a ruined Mega Art Installation if you want to make two. 

Mega Art Installation Discussion – Is It Worth It? 

Mega Art Installation and a planet behind it
Picture credits: Paradox Interactive, Stellaris

The short answer is – it is a decent boost to your Unity and Amenities output but phase 5, in which you need to invest 100 Minor Artifacts, is simply not worth it. It is important to note that you only get +100 unity and +5% Amenities for 100 minor artifacts in the final stage. Those 100 artifacts can be put to better use, that’s for sure. So let’s analyze the basic upgrades and see if at least those 4 initial phases are worth Alloys and Unity invested. 

In total, the first 4 phases cost 10 000 unity and 50 000 Alloys. When it comes to Unity cost, those will be regained quickly so that leaves us with Alloy cost. The real question here is – why are you building Mega Art Installation and what is your current game stage? If you are early on and got access to it, this can be a great initial megastructure if you wish to build others that require one previously built – like Dyson Sphere or Ring World. That being said, even if it’s your first megastructure, one might argue that a Mega Shipyard will have more reliable effects, especially when dealing with immediate danger. In our opinion, if you don’t have any megastructures and are somewhere in the mid-game phase, you should go for Mega Art Installation. However, if you are in the late-game phase, there’s really not much point in building one. 

Secondary benefits 

If you decide to build Mega Art Installation, besides the obvious effects of Unity and Amenities, there will be other, secondary benefits to your empire. You will be able to replace some of the entertainer jobs and thus put those to better use as you will get extra amenities. Furthermore, extra amenities will increase your pop efficiency empire-wide meaning that you will be getting your overall output of resources by a little bit more. So, yes, Mega Art Installation is useful but so are the other megastructures. 


  • Elemental Tribe in Hearthstone Battlegrounds

    Elemental Tribe in Hearthstone Battlegrounds

    Welcome to this short Hearthstone Elemental tribe quick minion guide. We will try to be brief here as we have already covered Hearthstone Battlegrounds meta builds and elemental comps in our guide. In this article, you will find all Elemental minions explained and tips for each of them. As you all know, the usage of…


  • Hearthstone Battlegrounds Duos Advanced Guide

    Hearthstone Battlegrounds Duos Advanced Guide

    Welcome to the strategy guide for Duos mode in Hearthstone Battlegrounds. In this article, we will explain the basic and advanced mechanics of duos, go through all the new “Duos-only” minions, heroes, and spells, as well as strategies, build examples, synergies, and other relevant things that you should know to progress in this new mode.…


  • Orc-estra Removed From Hearthstone Battlegrounds Duos

    Orc-estra Removed From Hearthstone Battlegrounds Duos

    As we might have guessed, there was no time to wait since the game was pretty much broken with her in play – on April 22nd, Orc-estra Conductor has been removed from the minion pool in Hearthstone Battlegrounds Arena. This news came from official Hearthstone Twiter stating that “Orc-estra Conductor has been temporarily removed from…


  • Hearthstone Battlegrounds Strategy Guide [Season 7]

    Hearthstone Battlegrounds Strategy Guide [Season 7]

    Season 7 of Hearthstone Battlegrounds has begun on April 16th! We have seen many changes compared to the previous seasons. Just as a quick reminder, take a look at what previous seasons of Battlegrounds looked like in order to understand better what this season is about. In chronological order, the last few Hearthstone Battlegrounds seasons…


  • Monster Hunter Now: Charge Blade Armor Builds

    Monster Hunter Now: Charge Blade Armor Builds

    Charge Blade is one of the most superior weapons that was recently introduced in the Monster Hunter Now.  The weapon allows the player–hunter to charge the weapon, transform it into the axe, and unleash huge damage. Just like other weapons it has unique powers and is more and less effective against different monsters. In this…


  • Marvel Snap: The Alioth Problem

    Marvel Snap: The Alioth Problem

    Last week was a bit hectic for Marvel Snap players; On April 10th new patch landed, making significant changes to the meta. There were issues with spotlight cashes (Agent was bugged) at the same time and even the app was a bit buggy after the update. However, all of this would go unnoticed and everyone…


  • Stellaris Subscription Model: Is It Worth It?

    Stellaris Subscription Model: Is It Worth It?

    In case you haven’t heard, Paradox introduced a new model for paying to play Stellaris. With the shift towards subscription models in all of the gaming industry and Paradox’s practice with their other grand strategy games, it’s no surprise that Paradox would try to integrate that model into Stellaris. We will explore this value proposition…


  • Warcraft Rumble Faerie Dragon Guide [New Cenarion Mini]

    Warcraft Rumble Faerie Dragon Guide [New Cenarion Mini]

    Faerie Dragon is one of the most interesting Minis in Warcraft Rumble. This Mini had a lot of situational Talents, and Abilities that can be useful in a bunch of scenarios. We will explore everything that this Mini has to offer, and look into some new interesting mechanics like “Detect Stealth” and “Nullify”. Note: If…


  • 15 Best Stellaris Soundtracks: Editor’s Choice

    15 Best Stellaris Soundtracks: Editor’s Choice

    We all know that there are a lot of amazing Stellaris soundtracks, and since I like game OSTs in general, naturally I explored everything Stellaris had. This Stellaris Soundtracks list is my personal opinion and what I generally found to have the most “personality”. I’ve also went around to see what people like to see…


  • Marvel Snap: An Ultimate 6-cost Cards Tier List

    Marvel Snap: An Ultimate 6-cost Cards Tier List

    Greeting fellow snappers! Today I will be ranking 6-cost cards in a tier list order. Before we begin, just a few words about the list itself: I have ranked the cards based on two criteria: How well they performer in current game meta and in how many decks you can actually use them. Sure, all…